Xerial
  • Intro
    • ⚡Introduction
    • 🏁Getting Started
    • ℹ️Before We Start: Important
  • 👷Build
    • Build Your Account
    • Create Your Assets
    • Inventory
    • Marketplace
    • User Flow
    • Best Practices
      • Attribute Guide
        • Attribute Use Cases
  • ☄️Xerial APIs
    • 🗝️API Authorization
    • 🛅Wallet API
      • Getting Started
      • Custodial Wallets
        • Create User
        • Create Wallet
        • Get Wallets
      • Wallet Management
        • Get Chain Native Currency Balance
        • Get Supported ERC20 Tokens Balances
        • Get Project Inventory
      • Transaction Proccessing
        • Transfer Xerial NFT
        • Transfer Chain Native Currency
        • Transfer ERC20 Token
        • Primary Purchase Xerial NFT
        • Secondary Purchase
        • List Xerial NFT
        • Delist Xerial NFT
        • Execute Custom Transaction
      • Errors Handling
        • Authentication Errors
        • Wallet Management Errors
        • Transaction Proccessing Errors
    • 🛒Marketplace API
      • Get Listed NFTs
      • Get Community Listed Items
      • Get Collections
      • Get Project Data
    • 🖼️NFT API
      • NFT Drop
    • 🌐Xerial Global Wallets
      • Get User Wallet Info
      • Get Global Inventory
      • User Authorization
      • Logout
  • 🛠️Xerial SDK
    • Wallet SDK
  • 🏎️Gaming Toolkit
    • 🕹️Xerial Unity SDK Guide
      • ⬇️Installation
      • ⚙️Configuration
      • Xerial Services
        • Set Up Xerial Services
        • Service Managers
          • Session Manager
          • Wallet Manager
            • UserData Class
              • Account Class
              • Wallet Class
              • Creating UserData Class
          • Inventory Manager
            • NFTs
              • Metadata
              • Attributes
            • NFTInventory Class
            • Creating NFT Inventory
          • MarketPlace Manager
    • Unreal Engine SDKs
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  • Usage
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  • Properties
  1. Gaming Toolkit
  2. Xerial Unity SDK Guide
  3. Xerial Services
  4. Service Managers

MarketPlace Manager

The MarketPlaceManager class is responsible for managing marketplace-related operations within Unity applications using the Xerial services.

Overview

It initializes instances of various classes responsible for handling marketplace functionalities and provides methods to interact with studio collections, listed NFTs, and community-listed NFTs.

Usage

using System.Collections.Generic;
using Xerial;

public class MarketPlaceManager
{
// Implementation details
}

Example

// Instantiate MarketPlaceManager
MarketPlaceManager marketPlaceManager = new MarketPlaceManager();

Constructor

// Initializes a new instance of the MarketPlaceManager class.

public MarketPlaceManager()
{
// Initialization of class members
    getStudioCollections = new GetStudioCollections();
    requestListedNFTs = new RequestListedNFTs();
    requestNFTListing = new RequestNFTListing();
    requestNFTPurchase = new RequestNFTPurchase();
    getCommunityListedNFTs = new GetCommunityListedNFTs();
    requestSecondaryNFTPurchase = new RequestSecondaryNFTPurchase();
}

Properties

  • getStudioCollections: An instance of the GetStudioCollections class responsible for fetching studio collections.

  • requestListedNFTs: An instance of the RequestListedNFTs class responsible for requesting listed NFTs.

  • requestNFTListing: An instance of the RequestNFTListing class responsible for requesting NFT listings.

  • requestNFTPurchase: An instance of the RequestNFTPurchase class responsible for requesting NFT purchases.

  • getCommunityListedNFTs: An instance of the GetCommunityListedNFTs class responsible for fetching community-listed NFTs.

  • requestSecondaryNFTPurchase: An instance of the RequestSecondaryNFTPurchase class responsible for requesting secondary NFT purchases.

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Last updated 1 year ago

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